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[HD] Pile of Bricks

[HD] Pile of Bricks

A Roblox experience owned by ImGamingBear.

Sandbox & buildingENphysics simulationminimalistsatisfying

Description (written by the developer; not a statement by this register)

Hello and welcome to a boring game where you watch bricks fall... but it looks pretty good... Oh my god too many visits Anyways leaderboard and badges might come soon idk Made by me in less than a day. FYI this game exists so I can fund future projects so donating would be nice, but it's just a game about bricks falling so... tags: Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks Pile of Bricks (these tags aren't fake because that's all this game is)

Last updated by the developer 9 Jan 2021, 04:20 UTC.

0
playing (measured 13 Aug 2026, 15:18 UTC)
2,506
lifetime visits
92%
liked (24 👍 / 2 👎)
23
favourites (9.2 per 1k visits)
6 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 15:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

please don't buy this I don't think I need this
5,000 R$
pretty big donate
1,000 R$
gear pack
120 R$
large donate
100 R$
bomb
80 R$
brick fling tool
50 R$
small donate
25 R$
tiny donate
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

that's a lot of bricks · collection4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.