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Soviet Union Simulator

Soviet Union Simulator

A Roblox experience owned by |TSU| - The Soviet Union.

RoleplayENSoviet UnionRoleplayPost-War Reconstruction

Description (written by the developer; not a statement by this register)

━━━━━━━━━━━☭━━━━━━━━━━━ T H E I R O N C U R T A I N ━━━━━━━━━━━☭━━━━━━━━━━━ The East was left in ruins by the Great Patriotic War. Brick by brick, the people rebuilt it and today the city stands much stronger than it ever was before! An immigrant reception point has opened at the city gates. The moment you step through, you choose who you are: ☭ WORKER Find honest work in the rebuilt city and earn your place among the people. ☭ PARTISAN Strike from the shadows. Raid the city and answer to no one. ☭ MAFIA Run the black market, work the back alleys, and build power the state doesn't know about. The choice is yours, comrade. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━☭━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ JOIN OUR CAUSE — The Soviet Union https://www.roblox.com/groups/5916527/TSU-The-Soviet-Union#!/about

Last updated by the developer 10 Aug 2026, 23:33 UTC.

0
playing (measured 11 Aug 2026, 00:07 UTC)
111,894
lifetime visits
56%
liked (335 👍 / 261 👎)
682
favourites (6.1 per 1k visits)
7 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Participated in the V2 Release! · other284 · 53.3% win
Halloween Event 2021 · social76 · 0.00% win
Freeze Gun · collection16 · 0.00% win
Gift · other13 · 0.00% win
Candy Shotgun · collection12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5615 August 2026 — 56 % liked25 August 2026 — 56 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 10:0656no change
15 Aug 2026, 10:0356first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.