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The Last Encounter 2 RPG (beta)

The Last Encounter 2 RPG (beta)

A Roblox experience owned by Dev Corp.

RacingENMMOFantasyCo-op

The Last Encounter 2 RPG (beta) is a Roblox experience categorized under racing. Created on May 15, 2016, the game has accumulated 1,783,037 lifetime visits. It currently holds 221,050 favorites and maintains an 80 percent like percentage. Zero players are active at this time.

Description (written by the developer; not a statement by this register)

Welcome to The Last Encounter 2, an MMO/RPG based game. Fight off you enemies, save the land and protect others! Work together as a team to beat The Last Encounter RPG. Updates (V 1.0) The Last Encounter 2 has been released! Bugs will continue to be fixed and more maps in path 2 will be added soon. Have fun playing! Want free level ups and boosts in the game? Join the Roblox group Dev Corp and get free levels and other bonuses! We also offer a variety of gamepasses to help players gain power quickly in the game. Play the original TLE here: https://www.roblox.com/games/1332713907/The-Last-Encounter-DESC

Last updated by the developer 25 Jan 2022, 01:19 UTC.

0
playing (measured 10 Aug 2026, 17:53 UTC)
1,783,037
lifetime visits
80%
liked (15,048 👍 / 3,821 👎)
221,048
favourites (124.0 per 1k visits)
15 May 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Powerful Armor
499 R$
Levels & Gold
299 R$
Infinite EXP
159 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:3880no change
14 Aug 2026, 10:3780first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.