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Rust Machine

Rust Machine

A Roblox experience owned by TubPong Classic.

AdventureENescape roomhorrormystery

Rust Machine is an adventure experience created on 2020-12-09. The game has accumulated 2,543,631 lifetime visits and 60,460 favorites. Currently, zero users are playing. The title holds an 86% like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

You wake up alone inside an old prison cell with no memory of how you got there. As you explore your surroundings, you discover that this forgotten place is part of a massive abandoned mansion filled with deadly traps, rusted machines, and dark secrets. Can you solve the mysteries, avoid the deadly contraptions, and find a way out before it's too late?

Last updated by the developer 28 Jun 2026, 11:31 UTC.

0
playing (measured 10 Aug 2026, 16:33 UTC)
2,543,631
lifetime visits
86%
liked (12,194 👍 / 2,065 👎)
60,457
favourites (23.8 per 1k visits)
9 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Safe Box
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Resolved Survivor · other11,216 · 0.00% win
Hardcore Survivor · other548 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:1986no change
14 Aug 2026, 07:1886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.