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🌈 Chill Rainbow Tower Obby (400+ Levels)

🌈 Chill Rainbow Tower Obby (400+ Levels)

A Roblox experience owned by YongBros.

ObbyENtowerrelaxingprestige

🌈 Chill Rainbow Tower Obby (400+ Levels) is an obby experience created on 2020-12-09. It has accumulated 39,299,171 lifetime visits, 65,672 favorites, and a 74% like percentage. Currently, zero users are playing. The game features over 400 stages, prestige mechanics, and automatic progress saving.

Description (written by the developer; not a statement by this register)

🌈 Climb 400+ colorful stages in the most chill tower on Roblox! Easy, relaxing, and satisfying to complete. 🎧 Play it your way: • 🗣️ Talk with friends while you climb • 📺 Play while watching YouTube or TV • 🎶 Listen to music while you play • 😎 Just have fun at your own speed How to Play: • 🌈 Complete Satisfying stages & earn rubies • 💎 Prestige for rewards & flex • 🐾 Unlock pets & cosmetics • 💾 Progress saves automatically Can you clear all 400 stages?

Last updated by the developer 25 Sept 2025, 17:33 UTC.

0
playing (measured 10 Aug 2026, 19:01 UTC)
39,299,171
lifetime visits
74%
liked (8,410 👍 / 2,928 👎)
65,661
favourites (1.7 per 1k visits)
9 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP!
999 R$
Flying Rainbow Carpet!
799 R$
Grappling Hook!
299 R$
2x Gems!
199 R$
Speed Coil!
199 R$
Gravity Coil!
179 R$
EasyMode!
150 R$
Radio!
139 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for visiting the game! · welcome15,028,510 · 0.00% win
Stage 5 · progression12,184,520 · 0.00% win
Stage 10 · progression11,145,849 · 0.00% win
Stage 15 · progression10,407,456 · 0.00% win
You died 10 times! · other10,050,967 · 0.00% win
Stage 20 · progression9,617,854 · 0.00% win
Stage 25 · progression9,054,919 · 0.00% win
Stage 30 · progression8,549,036 · 0.00% win
Stage 35 · progression7,924,373 · 0.00% win
You played again! · other7,137,765 · 0.00% win
Stage 40 · progression6,987,032 · 0.00% win
Stage 45 · progression6,394,645 · 0.00% win
Stage 50 · progression5,933,680 · 0.00% win
Stage 55 · progression5,477,192 · 0.00% win
Stage 60 · progression5,137,909 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.