Ragdoll Mania💥
A Roblox experience owned by RoyalFire Legends.
SimulatorENphysics simulatorragdollidle/tycoon elements
Ragdoll Mania💥 is a simulator experience created on 2020-12-09. The game has accumulated 11,822,172 lifetime visits and 62,090 favorites. It maintains an 86% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
👍15K likes for a new code! 👋Welcome to Ragdoll Mania! A realistic ragdoll physics simulator where you can hang out with friends or break your bones trying! 💸Earn money by breaking your bones and injuring yourself in the craziest ways possible! Showcase your epic abilities! Upgrade your stats and earn more money quicker by investing in the upgrades menu. Money is earnt only on amounts higher than 500 points. 🕹️All controls are displayed in the bottom right corner! R - Ragdoll V - First Person 1, 5 - Abilities 🐦Follow @Barothoth and @FlyesRBLX for exclusive codes and news regarding the game! 👍1K likes code: BAROFLOP 👍7.5K likes code: SPARTA
Last updated by the developer 4 Jan 2025, 14:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 19:34 | 86 | no change |
| 22 Sept 2026, 19:19 | 86 | no change |
| 2 Sept 2026, 19:17 | 86 | no change |
| 13 Aug 2026, 19:08 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.