🔥NEW MUSIC!🔥 ❓ Among Us Roleplay
A Roblox experience owned by Among us roblox roleplay.
RoleplayENAmong UsRoleplaySocial
Among Us Roleplay is a roleplay experience created on December 9, 2020. The game has accumulated 3,195,115 lifetime visits and 12,346 favorites. It maintains a 63% like percentage. Currently, zero users are playing the experience. The title includes promotional emojis and tags referencing various other Roblox games.
Description (written by the developer; not a statement by this register)
❓Welcome to Among Us Roleplay! ❤️ UPDATE AT 3K+ LIKES! 👍 LIKE THE GAME AND THUMBS UP FOR UPDATES! 🔥 FOLLOW THE OWNER: https://www.roblox.com/users/966169384/profile ⭐️Join the group for special perks ingame: https://web.roblox.com/groups/8565545/AUR ——— TAGS ——— Among Us, Fortnite, Adopt me, Meep City, Jailbreak, CookieSwirlC, West Bound, Horse Valley, Horse Heaven, Catalog Heaven, Piggy, Story, RP, Brook Haven, Bloxburg, Noob, Oof, Vibe, Work at a Pizza Place, Murder Mystery, Flicker, Royale High, Gacha Online, Greenville, Beta, Dollhouse, Club ROBLOX, Roblox Fashion Show, Arsenal, Wolves, Unicorns, Dragons, Mario, Sus, Vent, Flamingo, Minecraft, MineVerse, Roleplay, Anime, FNF, Roleplay FNF, cafe, hotel, restaurant
Last updated by the developer 4 Dec 2021, 17:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 05:20 | 63 | no change |
| 14 Aug 2026, 05:19 | 63 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.