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Slime World Simulator

Slime World Simulator

A Roblox experience owned by -For The Future-.

SimulatorENsimulatorslimemining

Description (written by the developer; not a statement by this register)

[ NEW CODE: Slimetime! ] [ UPDATE: 04:] - 🌍 Welcome to Slime World Simulator! 🌍 In this world filled with Slime, you will: 🌳 Mine Slime trees, boulders, bushes, and drops! 🐶 Unlock all kinds of epic Slime Pets! ⛏ Extract Slime with your Awesome Tools! 🌴 Explore the bizarre slimy land and discover new islands ✨ Join the group for special rewards! ✨ https://www.roblox.com/groups/7088373/For-The-Future#!/about Thank you for playing and be careful not to slip on the slime! 👍 Like and Favourite for more updates! ⭐

Last updated by the developer 7 Oct 2025, 21:14 UTC.

0
playing (measured 11 Aug 2026, 20:38 UTC)
28,057
lifetime visits
62%
liked (123 👍 / 75 👎)
299
favourites (10.7 per 1k visits)
13 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Hatch
699 R$
Triple Egg Hatch
599 R$
4+ Extra Pet Slots
399 R$
VIP Pass
399 R$
Infinite Pack
399 R$
5x Shiny Chance Boost
399 R$
3+ Extra Pet Slots
299 R$
200 Extra Storage
299 R$
2X Gems
250 R$
2X XP
250 R$
100 Extra Storage
199 R$
Craft All Pets
149 R$
Auto Delete
99 R$
Speed Boost
99 R$
Lock All
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New Player · welcome21,384 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.