🏖️Roblox but every second the baseplate grows +1
A Roblox experience owned by Admin Foundation.
MinigamesENbaseplate expansionspatial voiceminigames
🏖️Roblox but every second the baseplate grows +1 is a minigame experience created on 2020-12-13. It has accumulated 5,757,850 lifetime visits and 10,845 favorites. The current like percentage stands at 48%. Currently, zero players are active in the experience. The game features spatial voice support and various gamemodes including racing and rainbow tag.
Description (written by the developer; not a statement by this register)
⚠️ A very small percentage of people may experience a seizure when exposed to certain visual images! ⚠️ 🏘️ Players in our group receive extra coins 🏘️ ⌛ Watch the baseplate expand 🔊 Talk with other players (spatial voice support) 🚀 Witness unique gamemodes 🏆 Compete in leaderboards Update 1.7.3.1 - 1.7.3.2v / Anti-Cheat Changes and Bug Fixes 🛑 Coin anti-cheat threshold has been increased 🪙 Coin respawn formula completely overhauled 🏎️ More boosters in the race gamemode appear when there are more players in the server 🌈 Fixed a bug with rainbow tag 🔫 Fixed issue with laser gun freezing people 🐛 Many other bug fixes and quality of life changes Credits: adminaccount58 - Lead Dev cutedoge7575 - Pet Designs FlatIcon - UI Icons
Last updated by the developer 24 Jul 2026, 20:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.