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Seeker

Seeker

A Roblox experience owned by Team Sack Games.

Social & hangoutENhide and seeksurvivalbeta

Description (written by the developer; not a statement by this register)

Welcome to Seeker, will you survive being sought? HIDER: Run, hide, or distract. SEEKER: Find them all. Credits: Sackboy1055: Scripter, Builder, UI Twisted12Gaming: Scripter, Builder PINKALLMAY: Builder Disclaimer: This game is still in the BETA stage. Bugs, glitches, and game-breaking is expected. Inspired by Flee The Facility & Murder Mystery 2

Last updated by the developer 16 Apr 2026, 00:50 UTC.

0
playing (measured 10 Aug 2026, 17:22 UTC)
42,112
lifetime visits
74%
liked (170 👍 / 59 👎)
912
favourites (21.7 per 1k visits)
14 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester · other12,210 · 0.00% win
First Win · progression914 · 70.2% win
First Win · progression626 · 35.1% win
10 Wins · progression13 · 0.00% win
10 Wins · progression10 · 0.00% win
Survivor · other7 · 21.1% win
50 Wins · progression4 · 0.00% win
50 Wins · progression3 · 0.00% win
Quickster · other0 · 0.00% win
100 Wins · progression0 · 0.00% win
100 Wins · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7415 August 2026 — 74 % liked25 October 2026 — 74 % liked15 August 202625 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 01:3574no change
15 Aug 2026, 19:5174first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.