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Bouncy House Waterpark

Bouncy House Waterpark

A Roblox experience owned by :( Studio.

SimulatorENbouncy castlewaterparkmultiplatform

Bouncy House Waterpark is a simulator experience created on December 14, 2020. The game has accumulated 8,832,536 lifetime visits and 296,218 favorites. Currently, zero users are playing. The title holds a 58 percent like percentage. It is available across multiple platforms including mobile, PC, and various console systems.

Description (written by the developer; not a statement by this register)

🌟 Welcome to Bouncy House Waterpark 😊🤩! Jump into the ultimate bouncy castle adventure where the fun never stops! Bounce on huge inflatables, run through colorful ball pits, and slide down giant slides into a world full of excitement! 🎉 🌟 Free VIP Servers: Play on your own or invite your friends for a private bouncy party! 🎮 Play Anywhere: Available on Mobile, PC, Xbox One, Xbox Series X, and PlayStation 4 & 5! 📌 Stay Updated: Follow us to get the latest updates and new features as soon as they drop! 👍 Show Your Support: Love the game? Like it to help us grow and keep bringing you awesome updates! The adventure is waiting – start bouncing now! 🎈

Last updated by the developer 2 Jul 2025, 06:13 UTC.

0
playing (measured 10 Aug 2026, 15:06 UTC)
8,832,536
lifetime visits
58%
liked (560 👍 / 403 👎)
296,217
favourites (33.5 per 1k visits)
14 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
498 R$
Grapple Hook
298 R$
Speed Coil
198 R$
Gravity Coil
198 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5813 August 2026 — 58 % liked2 September 2026 — 58 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:0858no change
13 Aug 2026, 21:0758first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.