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BloxCity

BloxCity

A Roblox experience owned by Antiael Games.

RoleplayENcity buildingthin content

BloxCity is a roleplay experience created on December 14, 2020. The game has accumulated 238,513,031 lifetime visits and 685,912 favorites. It maintains an 82% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

Build a House in BLOXCITY!

Last updated by the developer 18 Mar 2025, 21:45 UTC.

0
playing (measured 10 Aug 2026, 14:08 UTC)
238,513,031
lifetime visits
82%
liked (80,212 👍 / 17,487 👎)
685,760
favourites (2.9 per 1k visits)
14 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Millionaire Pack
999 R$
Super Cars Pack
599 R$
Modern Pack
599 R$
Wild Pets
299 R$
Premium Plots
299 R$
VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome60,211,386 · 90.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8223 August 2026 — 82 % liked2 September 2026 — 82 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 12:3682no change
23 Aug 2026, 12:3482first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.