[🍀X2 LUCK🍀] Blade Masters
A Roblox experience owned by Powerful Studio.
SimulatorENclickerpet collectioncombat
[🍀X2 LUCK🍀] Blade Masters is a simulator experience created on 2020-12-15. It has accumulated 1,168,724 lifetime visits and 8,927 favorites. The title holds a 90% like percentage. Currently, zero users are playing. The description highlights mechanics such as gaining slashes, opening eggs for pets, and fighting for rank. A recent update added a Cyber Island and new pets.
Description (written by the developer; not a statement by this register)
⚔️ Welcome to Blade Masters ⚔️ 🗡️ Click to gain Slashes! 🥚 Open Eggs to unlock Pets! 👑 Fight your friends to be King! 🌌 Jump to unlock new islands! 🏃♂️ Buy better Swords to get more Slashes! 🌟 Evolve to above rank! 📊 Try to be #1 on leaderboards! 🤖Cyber Update🤖 🗺️New Cyber Island! 🥚Cyber Egg! 🐶7 New Pets! ⚔️More Weapons! 💪More Strengths! 🦸3 New Ranks! 🐛Bug Fixes! 📢 SHUTDOWN = UPDATE! 🤩 Join the group to support us! https://www.roblox.com/groups/5522949/powerful-Studio#!/ ✨ Premium Benefits: +1 Pet Equipped, Special Premium Pet 👍 Enjoy the game? Leave a thumbs up! ⭐ Don't forget to favorite! 🔔 Follow the game to be the first notified when updates drop! 📈 Genre: Simulator Game, Slashing Game 🎮 A game by powerful Studio
Last updated by the developer 13 Nov 2025, 16:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 13:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.