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Role play [   ☀️]

Role play [ ☀️]

A Roblox experience owned by This is robox.

RoleplayENcampingeventrole play

Description (written by the developer; not a statement by this register)

This week We are already in the final update to this event but don’t worry it’s not ending just yet giving you an extra week to get everything that you want from this 2026 camping event. Week 3 will give you one new item It’s a new axe and it’s for free This week there’s no game passes this week Next week we are away on mini holiday to get rested and get the updates for the rest of the year out to you And there’s no update next week we’ll take a holiday Just to remind everybody that you don’t have to buy these game passes It is an option if you want to keep it. But all these game passes will not be available to purchase after the event ends so if you want something get it now

Last updated by the developer 8 Aug 2026, 12:15 UTC.

0
playing (measured 13 Aug 2026, 17:23 UTC)
2,557
lifetime visits
89%
liked (24 👍 / 3 👎)
5
favourites (2.0 per 1k visits)
16 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 17:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

axes
299 R$
Unlock Speed Coil Game Pass
199 R$
Unlock the HyperlaserGun
130 R$
unlock the Heart Balloon
100 R$
Heart Balloon
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 1 · progression20 · 0.00% win
Valentine’s Day · other14 · 0.00% win
Can you join the game and play for a few minutes · welcome9 · 0.00% win
Second stage · progression7 · 0.00% win
Obby 2 · progression5 · 0.00% win
Stage five · progression4 · 0.00% win
Stage six · progression3 · 0.00% win
Stage seven · progression2 · 0.00% win
Stage 9 · progression1 · 0.00% win
Stage eight · progression1 · 0.00% win
Stage 10 · progression0 · 0.00% win
Stage 16 · progression0 · 0.00% win
adopt-me-all-pets · collection0 · 0.00% win
Stage 11 · progression0 · 0.00% win
Stage 13 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8918 August 2026 — 89 % liked7 September 2026 — 89 % liked18 August 20267 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Sept 2026, 15:1689no change
18 Aug 2026, 14:3589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

roleplay.fandom.com2 active editors · 53,062 edits
1,121 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API, as of 3 September 2026. We no longer update this wiki data. Not affiliated with Fandom.