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Among Us Zombies

Among Us Zombies

A Roblox experience owned by SAND4 Tycoon.

HorrorENAmong Us IPZombie SurvivalTask Completion

Among Us Zombies is a horror experience created on 2020-12-17. It has accumulated 53,076,645 lifetime visits and 155,891 favorites. The game holds an 83% like percentage. Currently, zero users are playing. The description mentions reward codes and gameplay mechanics involving zombies and spaceship defense.

Description (written by the developer; not a statement by this register)

❄️Welcome to Among Us Zombies! 🎁 1000 Likes Reward code: good 🎁 🎁 2500 Likes Reward code: goodgame 🎁 🎁 6000 Likes Reward code: goodboy 🎁 🎁 12KLikes Reward code: happy🎁 🔪Defeat Zombies and defend the spaceship,complete task 💎Upgrade your weapon! ⭐ Play with friends in free private servers! 💰 Re-enter the game after joining the group, reward 3000 coins! https://www.roblox.com/groups/5929470 👍Like ⭐Favorite and 🔊Follow the game for more updates! 👍New code and new models are under development👍 🔔 ADD Jenna character FREE USE .

Last updated by the developer 19 May 2026, 03:20 UTC.

0
playing (measured 10 Aug 2026, 14:08 UTC)
53,076,645
lifetime visits
83%
liked (33,506 👍 / 6,723 👎)
155,871
favourites (2.9 per 1k visits)
17 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

1st Game · welcome19,025,925 · 100.0% win
Dab! · other7,381,579 · 20.5% win
Vent Pass 1 · other6,242,187 · 0.00% win
Triple Dab! · other5,424,694 · 0.00% win
Sus! · other3,941,279 · 20.5% win
T-minus 30 · other3,412,973 · 0.00% win
Medbay Pass 2 · other2,696,316 · 0.00% win
T-minus 60 · other1,652,842 · 0.00% win
Good with Knives · other1,629,166 · 0.00% win
Vent Pass 3 · progression1,544,448 · 0.00% win
Reactor Pass 4 · other971,778 · 0.00% win
Real Sus! · other847,078 · 0.00% win
T-minus 120 · other580,560 · 0.00% win
Pro Sus! · other290,542 · 0.00% win
Merc for Hire · other113,712 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8323 August 2026 — 83 % liked2 September 2026 — 83 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:1783no change
23 Aug 2026, 14:0783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.