Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Slay To Remain⚔️

Slay To Remain⚔️

A Roblox experience owned by Dark.gg.

AdventureENparkourobbysurvival

Description (written by the developer; not a statement by this register)

Welcome to Slay To Remain, ! Master your parkour skills and become the ultimate survivor! HOW TO PLAY: ☄️ Kill anyone you see!! ⏳ The more HighestTime you have the more items you unlock! 🌌 Do the Obbys for Protection! 💰 Weekley Robux Competition! 🗺️New Deadly Boss! ⭐ Big updates coming weekly! Follow the game to be notified! ✨ Premium Benefits: x1.5 Health, x2.3 Walkspeed 🎁 Join Dark.gg to unlock the group rewards Christmas Sword in-game!! https://www.roblox.com/groups/6993240/Dark-gg

Last updated by the developer 22 Mar 2024, 18:56 UTC.

0
playing (measured 12 Aug 2026, 07:15 UTC)
2,853
lifetime visits
89%
liked (25 👍 / 3 👎)
18
favourites (6.3 per 1k visits)
19 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[80% OFF] Turret Gamepass
500 R$
Sword of Star light
400 R$
[80% OFF] ???
350 R$
[80%OFF] Double Speed (very op)
250 R$
[80% OFF] All Swords
250 R$
[80% OFF] Elite
188 R$
[80% OFF ] Ice Danger
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rising Slayer · welcome263 · 0.00% win
10k Time · other17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.