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Fresh Dentist

Fresh Dentist

A Roblox experience owned by Fresh Dentist.

RoleplayENmedicalroleplayjob simulation

Fresh Dentist is a roleplay experience created on 2020-12-19. The game has accumulated 3,099,363 lifetime visits and 8,887 favorites. Currently, zero users are playing. The experience holds a 78% like percentage. No additional metrics are provided.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Fresh Dentist, here we believe that everyone deserves to smile, that's why we offer a wide range of treatments to suit all of our clients' needs! 💰 Wanting to receive tips for your hard work? Use the !settip command to start earning! 💼 We are always welcoming new staff members to our team! If you're interested in working here, please attend one of our regularly-hosted trainings! 📌 If you have a question, querie, support request, ban appeal or need to contact a member of staff for any reason, feel free to contact a staff member via our Communications Server by opening a Support Ticket! 🌈 As always, thank you for supporting Fresh Dentist.

Last updated by the developer 23 Mar 2026, 10:06 UTC.

0
playing (measured 10 Aug 2026, 15:02 UTC)
3,099,363
lifetime visits
78%
liked (5,265 👍 / 1,471 👎)
8,871
favourites (2.9 per 1k visits)
19 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Segway ⛳️
150 R$
x5 Points 🎉
150 R$
Rainbow Trail 🌈
150 R$
Premium 👑
100 R$
x2 Points 🎉
50 R$
Balloon 🎈
50 R$
Tip ⭐️
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Fresh Dentist! ⭐️ · welcome753,495 · 100.0% win
Merry Christmas! 🎄 · other8,424 · 0.00% win
You explored! 🗺 · other7,586 · 0.00% win
You completed the obby! 🪂 · progression5,742 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7814 August 2026 — 78 % liked23 September 2026 — 78 % liked23 October 2026 — 78 % liked2 November 2026 — 78 % liked14 August 20262 November 2026
4 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 05:4878no change
23 Oct 2026, 05:4878no change
23 Sept 2026, 05:4578no change
14 Aug 2026, 05:3478first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.