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JoJos Wonderland

JoJos Wonderland

A Roblox experience owned by #JoJoArmy.

Social & hangoutENYouTuber hangoutCosmetic collectionSocial interaction

JoJos Wonderland is a social-hangout experience created on December 21, 2020. The game has accumulated 1,005,062 lifetime visits and 8,849 favorites. It maintains an 83% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

⚡The hangout from Youtuber JoJocraftHP! 🌀Join the game and if you are lucky you can meet him! 💥Collect coins to unlock cool particles and titles! 🔥 Find the clothing shop of the JoJoarmy ⭐️Put the game on your favorite list and leave a like! 🎬Check out the linked media to support JoJo! 🔮Join the Roblox group to join the JoJoarmy! Thanks for playing!

Last updated by the developer 28 Mar 2023, 06:45 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
1,005,062
lifetime visits
83%
liked (4,307 👍 / 877 👎)
8,845
favourites (8.8 per 1k visits)
21 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins
149 R$
VIP
99 R$
Premium Pet
49 R$
2x Speed
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined JoJo Wonderland · welcome267,921 · 0.00% win
Meet JoJo/Owner · other19,831 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8314 August 2026 — 83 % liked3 September 2026 — 83 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:3783no change
14 Aug 2026, 15:3383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.