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Relinquit

Relinquit

A Roblox experience owned by Devonagi.

Fighting & PvPENbattlegroundRogue Lineagecombat

Relinquit is a fighting-pvp experience created on 2020-12-22. The game has accumulated 1,220,143 lifetime visits and 7,525 favorites. Currently, zero players are active. The title holds a 46% like percentage. It features combat mechanics inspired by Rogue Lineage.

Description (written by the developer; not a statement by this register)

Relinquit is a battleground game based around Rogue Lineage combat mechanics. Credits to: Monad Studios (Rogue Lineage), Toihou (Modelling), Blotnik (Clothing), qyfz/webpit/Waykii4Ever (Building)

Last updated by the developer 7 Jul 2026, 02:01 UTC.

0
playing (measured 13 Aug 2026, 04:22 UTC)
1,220,143
lifetime visits
46%
liked (3,510 👍 / 4,174 👎)
7,524
favourites (6.2 per 1k visits)
22 December 2020
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:220first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

4614 August 2026 — 46 % liked24 August 2026 — 46 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:0046no change
14 Aug 2026, 13:5346first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.