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Mad Blox [BETA]

Mad Blox [BETA]

A Roblox experience owned by Mad Blox.

Fighting & PvPENPvPMadness Project NexusRoleplay

Mad Blox [BETA] is a fighting-pvp experience created on 2020-12-23. The game has recorded 5,349,238 lifetime visits and holds 53,494 favorites. Currently, one user is playing. The experience maintains an 81% like percentage. Assets are attributed to Gibbing Tree LLC.

Description (written by the developer; not a statement by this register)

MADNESS: Project Nexus inspired PVP game! Explore the map, dress up as your favorite characters, engage in combat with other players! Private Servers have access to commands that enhance the experience, such as building tools, spawn vehicles, npcs, and more! Data does not save in private servers. Press F2 to open the console, or if you're on mobile, there is a console button on your screen. -- SHUTDOWN = UPDATE -- Join our server in the group's social links for exclusive sneak peeks of future updates and to see the changelog of each update. Assets, MPN made by Gibbing Tree LLC.

Last updated by the developer 18 Jun 2026, 23:15 UTC.

1
playing (measured 10 Aug 2026, 17:01 UTC)
5,349,238
lifetime visits
81%
liked (12,608 👍 / 2,998 👎)
53,497
favourites (10.0 per 1k visits)
23 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beta Tester · other1,317,562 · 66.7% win
Will it G R I N D?! · progression245,315 · 9.5% win
Combat Medic · other223,378 · 0.00% win
Undead · other214,627 · 0.00% win
Pizza! · other132,156 · 9.5% win
Gummi Boe105,048 · 9.5% win
Wishlist MADNESS · other43,383 · 9.5% win
Baba-boe-y · other24,331 · 0.00% win
Moai · other17,773 · 0.00% win
Elevated · other3,577 · 9.5% win
Dreamer · other3,424 · 19.0% win
Hidden Passage · secret3,025 · 0.00% win
You'll float too · other2,554 · 9.5% win
Hotdog · other2,444 · 0.00% win
Nexus Projects · other1,333 · 9.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:0381no change
14 Aug 2026, 01:0381first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.