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[NEW!] Vibe Diner

[NEW!] Vibe Diner

A Roblox experience owned by Moonlight Life.

Social & hangoutENhangoutretro dinersocializing

Description (written by the developer; not a statement by this register)

💜 Step right into the 1900s diner for the perfect place to relax, socialize, and vibe. 🎶 75+ Songs To Vibe With 🕺🏼 70+ Seating & Dance Animations 🍋 Aesthetic Secret Bar 💯 Vibe Points To Earn Lead Developer @Lexorite Scripting @devoskar @awfulszn Animations @Unqualify @Activitx @Db8gsr Thumbnail & Icon @Junoful Logo @Olizes ⭐ Group members earn 2x Vibe Points in-game. https://www.roblox.com/groups/8715144 👍 If you enjoy your experience, consider leaving a thumbs up, favorite, and follow! TAGS: Ignore Vibe, Hangout, Retro, Chill, SadVibes, 1900s, Edgy, Aesthetic, Club, Neon, Diner

Last updated by the developer 10 Jan 2021, 23:36 UTC.

0
playing (measured 13 Aug 2026, 08:31 UTC)
6,818
lifetime visits
84%
liked (89 👍 / 17 👎)
309
favourites (45.3 per 1k visits)
23 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3x VP Boost
499 R$
VIP
179 R$
More Dances (+)
129 R$
Popcorn
49 R$
Cola
49 R$
Guitar
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED! · welcome4,063 · 0.00% win
Secret · secret564 · 0.00% win
Sad Hour · other191 · 0.00% win
Secret Room · secret173 · 0.00% win
Clockwork · other59 · 0.00% win
Genie · other32 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.