Kopis Gun Club, Montana BACK
A Roblox experience owned by Kopis Gun Club.
ShooterENshootingpvpsocial
Kopis Gun Club, Montana BACK is a shooter experience created on 2020-12-26. It has accumulated 998,917 lifetime visits and 15,512 favorites. The experience holds a 78% like percentage. Currently, zero users are playing. The game features custom firearm scripts and PVP team mechanics within indoor and outdoor shooting ranges.
Description (written by the developer; not a statement by this register)
Kopis Gun Club is a social game that offers indoor and outdoor shooting ranges with custom firearm scripts not released anywhere else on the ROBLOX platform. Hang out with your friends, shoot guns, and explore the wilderness. If you have performance issues, turn down your graphics! You can change to the PVP teams by saying join/red or join/blue in chat. Switch back with join/visitors 𝙍𝙐𝙇𝙀𝙎 No overtly loud or offensive audios. No exploiting in any way shape or form. No offensive clothing items. Do not camp the tunnel exits in a way that prevents you from taking damage. If possible, don't directly reveal or show people secrets. Hints are okay. We have a variety of groups and cultures in our playerbase. Treat everyone with respect. NO BADGES IN PRIVATE SERVERS
Last updated by the developer 24 Jul 2026, 18:00 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:52 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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