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Disaster Defense πŸ”¨

Disaster Defense πŸ”¨

A Roblox experience owned by Vortex Simulators.

SimulatorENbase buildingsurvivalco-op

Description (written by the developer; not a statement by this register)

⭐ Join the group for 50% more XP! https://www.roblox.com/groups/5106271/Vortex-Games#!/about/CLICK_HERE! Welcome to Disaster Defence! Team up with friends or others and build fortresses to defend you from the dire disasters you are about to face. πŸ“• How to play: πŸ”¨ Build a fort to prepare for the incoming natural disaster πŸ† Level up to increase your build capacity πŸ’Έ Spend coins to purchase new pets or effects If you enjoyed the game, please give us a thumbs up πŸ‘ and like ⭐ the game as it would help us a lot! Credits: https://devforum.roblox.com/t/disaster-defence-credits/958874

Last updated by the developer 20 Feb 2025, 18:52 UTC.

0
playing (measured 10 Aug 2026, 15:06 UTC)
22,099
lifetime visits
62%
liked (253 πŸ‘ / 158 πŸ‘Ž)
794
favourites (35.9 per 1k visits)
27 December 2020
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Infinite Blocks
500 R$
VIP
400 R$
x3 Health
300 R$
x2 Coins
200 R$
More Effect Slots
150 R$
More Pet Slots
150 R$
Healing Apple
100 R$
Balloon
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Disaster Defense! Β· welcome14,059 Β· 0.00% win
Beta Tester Β· other186 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.