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Parkour Madness

Parkour Madness

A Roblox experience owned by Greenest of Grass.

ObbyENround-basedrandom mapscosmetics

Description (written by the developer; not a statement by this register)

Parkour Madness is a fast-paced round-based obby game with rounds being 50-80 seconds long. Obby maps are chosen at random, each having a unique theme. This game features a more classic Roblox obby experience for the gamers who just enjoy playing obbies. Maps are usually in the medium difficulty range with a few being very difficult. Can you beat them all? Spend coins earned by playing these obbies to get gears, pets, and titles so you can flex on the noobs! This game was inspired by Epic Minigames, Super Bomb Survival, and Tower of Hell. A more casual experience of the difficulty of Tower of Hell, the round-based nature of Super Bomb Survival, and the overall feel of Epic Minigames.

Last updated by the developer 4 Aug 2026, 01:19 UTC.

0
playing (measured 12 Aug 2026, 01:17 UTC)
1,668
lifetime visits
88%
liked (23 👍 / 3 👎)
18
favourites (10.8 per 1k visits)
27 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Coins
349 R$
x1.5 Exp
286 R$
+2 Lives
173 R$
+0.3% Sapphire Noob Chance
3 R$
+1% Golden Noob Chance
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Win · progression217 · 100.0% win
Became Golden Noob! · other77 · 0.00% win
5 Wins · progression65 · 0.00% win
Became Sapphire Noob! · other41 · 0.00% win
25 Wins · progression18 · 0.00% win
100 Wins · progression8 · 0.00% win
250 Wins · progression5 · 0.00% win
500 Wins · progression3 · 0.00% win
1000 Wins · progression0 · 0.00% win
Ultimate Winner · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.