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Paranoia

Paranoia

A Roblox experience owned by Vigilance Studios.

HorrorENparanormalinvestigationalpha

Description (written by the developer; not a statement by this register)

A world descending into chaos or a rise in the paranormal. Figure out who you are or investigate those deemed a threat to modern-day society. Two paths to choose from, two stories to follow. Guidelines: https://devforum.roblox.com/t/paranoia-guidelines/1341146/1 [!] This is an Alpha version and is in no way intended to be the final version of Paranoia. All content you see is subject to change at any given time. [!] We recommend not playing this game on lower-end devices, such as mobile devices.

Last updated by the developer 5 Jan 2024, 03:15 UTC.

0
playing (measured 15 Aug 2026, 11:01 UTC)
664
lifetime visits
88%
liked (15 👍 / 2 👎)
37
favourites (55.7 per 1k visits)
27 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 11:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Player · other204 · 0.00% win
Rogue · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.