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太空狼人杀

太空狼人杀

A Roblox experience owned by Become the king of NOOB Dev.

Social & hangoutZHsocial deductionspace themeimposter

太空狼人杀 is a social-hangout experience created on 2020-12-28. It has accumulated 24,906,843 lifetime visits and 64,727 favorites. The title maintains an 85% like percentage. Currently, zero users are playing. The game involves crew members repairing a spaceship while identifying impostors among them.

Description (written by the developer; not a statement by this register)

I‘m back,have fun 🎁 500赞兑换码:hat 🎁 🎁 1000赞兑换码:likes1000 🎁 🎁 1500赞将奖励独特的帽子 🎁 👊更新内容👊 - 👑 新增配饰功能及新的箱子! - 🛰 新增有趣的击倒动画! - 🎮 新增独特的遗留物! - 💃 新增动作! - 🎁 邀请好友送太空币! - 🐛 问题修复! 乘坐的太空船莫名其妙的发生了故障,再这样下去就没办法继续航行了,赶快去维修太空船吧,记得盯紧了所有的人,内鬼就在我们之中! 🎮游戏玩法🎮 船员:修理各项仪器保证太空船能够正常航行,或者找出所有的内鬼。 内鬼:妨碍船员们维修,并击倒所有船员。 🚀版本更新计划🚀 更多类型的修理任务制作中... 快捷键 - Tab/M: 地图 - R: 报告尸体 - E: 使用及相关功能 - 内鬼专用: F: 击倒 - V: 通风口 - Spacebar: 妨碍.

Last updated by the developer 6 Mar 2025, 03:59 UTC.

0
playing (measured 10 Aug 2026, 17:46 UTC)
24,906,843
lifetime visits
85%
liked (14,397 👍 / 2,455 👎)
64,721
favourites (2.6 per 1k visits)
28 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DoubleSpacecoin
399 R$
Radio
399 R$
Double Impostor Chance
299 R$
MoreColor
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome9,903,188 · 100.0% win
Crewmate Win · other2,324,062 · 0.00% win
Impostor Win · progression1,886,827 · 0.00% win
BestCrewmate · other1,141,958 · 0.00% win
Apprentice · progression668,800 · 0.00% win
Nothing happened · other599,870 · 0.00% win
Entrylevel · welcome376,688 · 0.00% win
MercyKiller · other275,400 · 0.00% win
Recruit · welcome84,657 · 0.00% win
Predator · other50,365 · 0.00% win
Technician · other47,703 · 0.00% win
Skilledlevel · progression46,496 · 0.00% win
BestPartner · other17,459 · 0.00% win
Expertlevel · progression13,504 · 0.00% win
Corporal · other12,148 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.