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Foxy Disasters

Foxy Disasters

A Roblox experience owned by Dead Tales Studios.

HorrorENFive Nights at Freddy'sHorrorSurvival

Foxy Disasters is a horror experience created on 2020-12-28. It has recorded 9,611,228 lifetime visits and 24,290 favorites. The current player count is zero. The experience holds a 68% like percentage. Tags include FNAF references and survival themes.

Description (written by the developer; not a statement by this register)

Survive different types of Foxys! Credits: Scott Cawthon - Original creator of FNAF and Foxy Mewkyyi - Creator of Pizzeria Map tags: foxy, fnaf, fnaf 1, fnaf 2, fnaf 3, five nights at freddys, fnaf doom, fnaf multiplayer, area 51, foxy in area 51, survive area 51, survival, disaster

Last updated by the developer 8 Aug 2026, 22:07 UTC.

0
playing (measured 10 Aug 2026, 17:53 UTC)
9,611,228
lifetime visits
68%
liked (5,298 👍 / 2,488 👎)
24,294
favourites (2.5 per 1k visits)
28 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:534first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
120 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A Win against the WizARRRRd! · progression107,785 · 0.00% win
To Hunt, or to be Hunted! · progression58,156 · 0.00% win
You Found the Secret Room! · secret48,010 · 0.00% win
Foxing Around · other29,811 · 0.00% win
10 Out of 10! · other3,173 · 0.00% win
Boop! · other2,428 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6813 August 2026 — 68 % liked23 August 2026 — 68 % liked2 September 2026 — 68 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:3568no change
23 Aug 2026, 20:3468no change
13 Aug 2026, 20:3368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.