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🏈 Auto 3s Football

🏈 Auto 3s Football

A Roblox experience owned by Autoworld Productions.

SportsENclickerleaderboardsteam sports

🏈 Auto 3s Football is a sports experience created on 2020-12-29. The game has accumulated 15,745,694 lifetime visits and 27,289 favorites. Currently, zero users are playing. The title holds a 77% like percentage. It is categorized under the sports genre.

Description (written by the developer; not a statement by this register)

πŸ‘‹ β€’ Welcome to Auto 3s Football 🏈 β€’ Auto 3s Football is a click to catch park football game. In this team sport game, join a field and wait for your turn to play. Invite friends to play with you. Stack up wins and climb the leaderboards for special chat tags. ❌ β€’ Report any bugs, cheating or suggestions within our Community Server! 🏷️ β€’ Football, Gridiron, Lifting, Gym, Simulator, Sports, Football Fusion, Fun, Sim, Team Sports Football World Out Now - https://www.roblox.com/games/101846812112843/Football-World-Alpha

Last updated by the developer 22 Mar 2025, 18:21 UTC.

0
playing (measured 10 Aug 2026, 16:19 UTC)
15,745,694
lifetime visits
77%
liked (10,644 πŸ‘ / 3,139 πŸ‘Ž)
27,267
favourites (1.7 per 1k visits)
29 December 2020
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
399 R$
Celebrations
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Auto 3s BETA Tester Β· other1,834,805 Β· 46.5% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7713 August 2026 β€” 77 % liked22 September 2026 β€” 77 % liked2 October 2026 β€” 77 % liked12 October 2026 β€” 77 % liked22 October 2026 β€” 77 % liked1 November 2026 β€” 77 % liked13 August 20261 November 2026
6 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 18:1877no change
22 Oct 2026, 18:1577no change
12 Oct 2026, 18:0877no change
2 Oct 2026, 18:0777no change
22 Sept 2026, 18:0677no change
13 Aug 2026, 17:3477first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.