🔒 Lockers
A Roblox experience owned by Pixel-Byte Studio.
RoleplayENcustomizationcollectionschool
🔒 Lockers is a roleplay experience created on December 30, 2020. The game has accumulated 1,368,414 lifetime visits and holds 22,481 favorites. Currently, zero users are playing. The title maintains a 59% like percentage. Players can customize lockers and purchase items within the game environment.
Description (written by the developer; not a statement by this register)
Welcome to the Lockers experience. [How to Get Bonus Money] - Find it randomly on the floor - Wait 5 minutes - Go up each floor The hallways are infinite so there will always be lockers available! Here you can buy lockers and customize them in any way you want using items you purchase from the school store! Lockers are always accessible by anyone whether you're in the game or not and with so many lockers available to purchase, you can discover so many different lockers by Roblox users everywhere!
Last updated by the developer 22 Mar 2026, 22:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 13:03 | 59 | no change |
| 14 Aug 2026, 13:02 | 59 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.