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🔥FREE PET | Pet Tower Defense

🔥FREE PET | Pet Tower Defense

A Roblox experience owned by Albatross Studio.

Tower defenseENtower defensepet collectionstory mode

Pet Tower Defense is a tower-defense experience created on 2020-12-30. It has accumulated 22,172,403 lifetime visits and 93,835 favorites. The game holds a 92% like percentage. Currently, zero users are playing. The description highlights features such as pet abilities, story modes, and updates including new maps and pets.

Description (written by the developer; not a statement by this register)

📢New Code at 55,000 Likes! Check the Code Board in-game for all the codes! Welcome to Pet Tower Defense! 🐾Use your Pets to defeat waves of enemy pets ⚔️Each Pet comes with special abilities 🌀Join your friends and take on the Story Mode or Infinite Mode 🥚 Hatch Pets from the Hatchery. Collect them all! 🎮 Update 7 🎮 👽 New Story Map: Space 🐾 Glacier Phoenix (Legendary) - Freeze + AoE! - From Phoenix Nest Banner 🐾 Tiger (Legendary) - Bleed + Splash Damage! ⬆️ 6th Pet Slot unlocked at Level 70 🎮Creator: coolbulls 🔨Contributor: d5no

Last updated by the developer 8 Jan 2026, 07:06 UTC.

0
playing (measured 10 Aug 2026, 14:19 UTC)
22,172,403
lifetime visits
92%
liked (70,393 👍 / 5,830 👎)
93,820
favourites (4.2 per 1k visits)
30 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

⚔️ Played Pet Tower Defense · welcome4,146,010 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:2292no change
13 Aug 2026, 16:1792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.