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Roliday 2021

Roliday 2021

A Roblox experience owned by Roliday.

Social & hangoutENholiday eventsocial hangoutnew year

Roliday 2021 is a social-hangout experience created on December 30, 2020. The game has recorded 6,908,964 lifetime visits and 19,696 favorites. It maintains an 87% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to Roliday 2021! This is our seventh consecutive event! Meet up with your friends as we transition into the New Year!

Last updated by the developer 22 Feb 2026, 12:22 UTC.

0
playing (measured 10 Aug 2026, 16:34 UTC)
6,908,964
lifetime visits
87%
liked (4,655 👍 / 725 👎)
19,739
favourites (2.9 per 1k visits)
30 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:341first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Ice Brain · other5,563,113 · 100.0% win
wide · other30,677 · 0.30% win
Sightseer · welcome5 · 0.00% win
Snow-Bowler · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8713 August 2026 — 87 % liked23 August 2026 — 87 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:0287no change
13 Aug 2026, 23:0187first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.