Pac-Ball
A Roblox experience owned by Funny Luigi.
SimulatorENphysics-basedpac-manarcade
Pac-Ball is a simulator experience created on December 30, 2020. The game has recorded 1,770,607 lifetime visits and currently has zero active players. It holds 2,278 favorites and maintains a 69% like percentage. The description highlights physics-based movement and competitive scoring mechanics within a Pac-Man-inspired environment.
Description (written by the developer; not a statement by this register)
Ever wondered how Pac-Man would be like with physics? No? Well, it's revolutionary. This mashup of "Not" and "Pac-Man" puts The Pac and the Ghosts in a in a Pacworld cage, at mercy of gravity and the level's shape, controlled solely by you. Ghosts still don't like you very much, so you should be careful to make Pac-Man avoid them. ※ Features ※ ▪ Pac-Man now moves absolutely realistically: Because physics. ▪ Intense pellet action: Other than that, the rules are for the most part identical as in Pac-Man. ▪ Advanced multi-data scoring system optimized for professional competitive gaming events: also known as "high scores"
Last updated by the developer 17 Feb 2024, 06:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 10:46 | 69 | no change |
| 14 Aug 2026, 10:45 | 69 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.