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Winds of fury... The 2nd 🌪️

Winds of fury... The 2nd 🌪️

A Roblox experience owned by SHARK Interactive.

SurvivalENsurvivalstormmulti-mode

Description (written by the developer; not a statement by this register)

Welcome to Winds of fury! Your goal in this game is to survive as many times as possible, and earn coins to help you survive! We also just released the new version, and there is still things that need to be added. Expect bugs when you play as we are still trying to resolve them. Survive modes like: - NORMAL SURVIVAL 🌪️ - BEHEMOTH 🌪️🌪️ - HELLISH FURY 🔥🌪️ - FURY OF THE SHARKS 🦈🌪️ Will you survive or die trying?

Last updated by the developer 6 Sept 2025, 06:41 UTC.

0
playing (measured 11 Aug 2026, 12:17 UTC)
27,548
lifetime visits
77%
liked (98 👍 / 29 👎)
239
favourites (8.7 per 1k visits)
31 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Vote
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Starter survivor · welcome1,347 · 0.00% win
Bronze survivor · other271 · 0.00% win
Super tsunami · other171 · 0.00% win
Hyper-cane · other167 · 0.00% win
Super volcano · other160 · 0.00% win
Silver survivor · other27 · 0.00% win
Accelerated Madness Conqueror · progression26 · 0.00% win
Death tsunami · other20 · 0.00% win
Golden survivor · other13 · 0.00% win
Doomsday survivalist · other11 · 0.00% win
Diamond survivor · other5 · 0.00% win
Amethyst survivor · progression4 · 0.00% win
Platinum survivor · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.