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[BETA] Bloxugan

[BETA] Bloxugan

A Roblox experience owned by Bloxugan.

RacingENBakugan IPTurn-based combatCollection/RPG

[BETA] Bloxugan is a racing experience created on December 31, 2020. The game has accumulated 1,369,600 lifetime visits and currently has 101 players. It holds 26,814 favorites and maintains a 93% like percentage. The description indicates turn-based battles and collection mechanics, though the listed genre is racing.

Description (written by the developer; not a statement by this register)

🔥BLOXUGAN ALPHA UPDATE🔥 Step into the world of Bloxugan, and prove you're the ultimate Bloxugan brawler. Build your collection, master teamwork, and unleash your Bloxugan’s full potential. [Inspired by Bakugan Battle Brawlers!] DATA WILL BE WIPED FOR BETA UNTIL FULL RELEASE. [BETA] - 200 R [FULL] - FREE Rewards will be granted for each phase of the game you play before full release 🌀 Collect powerful Bloxugan and build your ultimate team. 🃏 Discover unique ability cards to boost your strategy. ⚔️ Engage in intense turn-based battles and outsmart your rivals. 🐉 Evolve your Bloxugan to unlock new forms and abilities! [EVENTUALLY] 💥 Prove you're the ultimate Bloxugan brawler and dominate the arena. 🌟Are you ready for the challenge?🌟 - -Playable Devices Computer 🖥️ Console 🎮 Mobile📱 -The Bloxugan Team

Last updated by the developer 21 Aug 2026, 14:44 UTC.

95
playing (measured 22 Aug 2026, 06:50 UTC)
1,402,530
lifetime visits
93%
liked (3,277 👍 / 256 👎)
27,315
favourites (19.5 per 1k visits)
31 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

95164129.510 August 2026 — 164 players21 August 2026 — 143 players21 August 2026 — 154 players21 August 2026 — 151 players21 August 2026 — 141 players22 August 2026 — 125 players22 August 2026 — 122 players22 August 2026 — 132 players22 August 2026 — 131 players22 August 2026 — 102 players22 August 2026 — 111 players22 August 2026 — 95 players10 August 202622 August 2026
12 measurements spanning 11 days, net -69. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–174 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 06:5095-16
22 Aug 2026, 05:50111+9
22 Aug 2026, 04:50102-29
22 Aug 2026, 03:50131-1
22 Aug 2026, 02:50132+10
22 Aug 2026, 01:50122-3
22 Aug 2026, 00:50125-16
21 Aug 2026, 23:50141-10
21 Aug 2026, 22:50151-3
21 Aug 2026, 21:50154+11
21 Aug 2026, 20:54143-21
10 Aug 2026, 19:04164first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Slot 6
300 R$
Slot 5
250 R$
Slot 4
200 R$
Slot 3
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Paid BETA Player · other14,261 · 8.9% win
CLOSED TESTING PLAYER · other60 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
13 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:1693no change
22 Aug 2026, 06:5093no change
22 Aug 2026, 05:5093no change
22 Aug 2026, 04:5093no change
22 Aug 2026, 03:5093no change
22 Aug 2026, 02:5093no change
22 Aug 2026, 01:5093no change
22 Aug 2026, 00:5093no change
21 Aug 2026, 23:5093no change
21 Aug 2026, 22:5093no change
21 Aug 2026, 21:5093no change
21 Aug 2026, 20:5493no change
14 Aug 2026, 13:1593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.