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[PRE-ALPHA] City of Liverpool

[PRE-ALPHA] City of Liverpool

A Roblox experience owned by Centric UK.

RoleplayENcity simulationreal-world locationpre-alpha

Description (written by the developer; not a statement by this register)

*GAME STILL BEING BUILT AND ISNT COMPLETE* Pre-Alpha Release: Stage 1 This Game is in Pre-Alpha so is not yet Complete as it is Currently in an Early Stage of Development. Lots Will Change and we Would Love to Hear Some Feedback! Dev_Bram's United Kingdom, City of Liverpool. United Kingdom of Great Britain and Northern Ireland. Welcome to the City of Liverpool. This game is based on a city in the UK called Liverpool, it is not an exact copy so it doesn't look identical. It is in Pre-Alpha so there will be bugs and it won't be perfect, if you find any issues please let me know. European Capital of Culture 2008. We do take requests for what you would like to see in-game. Now Hiring! Founder: Dev_Bram Established 2020.

Last updated by the developer 2 Nov 2024, 11:42 UTC.

0
playing (measured 11 Aug 2026, 16:21 UTC)
34,603
lifetime visits
95%
liked (289 👍 / 16 👎)
344
favourites (9.9 per 1k visits)
1 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BoomBox
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9516 August 2026 — 95 % liked26 August 2026 — 95 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 02:4995no change
16 Aug 2026, 02:4995first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.