Oscar's Time Trial
A Roblox experience owned by оverhaul.
ObbyENobstacle coursespeedrunleaderboard competition
Oscar's Time Trial is an obby experience created on 2021-01-01. It has accumulated 1,435,167 lifetime visits and 7,649 favorites. The game holds a 70% like percentage. Currently, zero users are playing. The description highlights obstacle courses, practice areas, and a leaderboard system for player competition.
Description (written by the developer; not a statement by this register)
Welcome to Oscar's Time Trial! How fast can you complete the many obstacbles inside this game? 👍 Thumbs up the game if you enjoy! 🌴 Practise area for people to practise there obby skills! ✨ Tower for people to practise there time skills! 📊 Leaderboard for people to compete for! 🎉 Thanks for playing! How to get on the leaderboard? Use #OscarsTimeTrial on YouTube or TT and tag me @OscarDosk1/@OscarDosk11 Group: https://www.roblox.com/groups/7789226/Oscars-Roblox-Community#!/about 📘UPDATE LOG [05/12/2021]📘 >[NEW] MAP/LOBBY >[NEW] RUNS >[NEW] SETTINGS MENU >[NEW] HORNS >[NEW] GUI >[NEW] GAMEPASSES >[NEW] TOWERS >AND MORE! Developed By: OscarDosk1YT, TheNinja_Number1, Noo8ify, Areauxient. Tags: time trial, time trial, time trail, time, time, time, time, time, Time, Obby, Test, Test, Test, Your, Time, Test your time, obby, obby, obby, obby, obb
Last updated by the developer 1 Aug 2026, 05:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.