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(🍩FOOD!)Find the Alphabet Lore(159)

(🍩FOOD!)Find the Alphabet Lore(159)

A Roblox experience owned by Sivaki Band.

AdventureENalphabet lorecollectathonhidden object

Description (written by the developer; not a statement by this register)

NEW UPDATE ON 100 LIKES Find them all! You are also given a free speed spring! EXCLUSIVE LETTERS!: F Gold-join a group to receive it! S developer -A developer will have to come to your server and then you will get it! ALSO, DO NOT FORGET TO LOOK INTO THE GROUP WHERE BRANDED SHIRTS ARE SOLD! Game Version: 1.8.0

Last updated by the developer 25 Jul 2025, 20:28 UTC.

1
playing (measured 18 Aug 2026, 20:34 UTC)
124,047
lifetime visits
77%
liked (55 👍 / 16 👎)
145
favourites (1.2 per 1k visits)
1 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 20:341first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

400
400 R$
MAGIC CARPET
286 R$
UNICORN PET
215 R$
MACHINE GUN
50 R$
Donat
15 R$
O
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A · other56,970 · 100.0% win
G · other43,042 · 100.0% win
P · other42,585 · 100.0% win
X · other40,560 · 100.0% win
B · other34,526 · 100.0% win
L · other33,517 · 100.0% win
C · other33,313 · 100.0% win
N · other29,346 · 100.0% win
Y · other29,256 · 100.0% win
V · other25,928 · 100.0% win
S · other25,110 · 100.0% win
E · other24,674 · 100.0% win
W · other24,153 · 100.0% win
K · other24,035 · 0.00% win
M-Super hero · other23,246 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7718 August 2026 — 77 % liked27 September 2026 — 77 % liked18 August 202627 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 20:3577no change
18 Aug 2026, 20:3477first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.