[UPD!] Fall Boys Tycoon 2
A Roblox experience owned by Sinister Tycoons.
TycoonENtycoonmusic/rhythmfighting
[UPD!] Fall Boys Tycoon 2 is a tycoon experience created on 2021-01-03. The game records 1,712,802 lifetime visits and 19,018 favorites. Currently, zero users are playing. The title holds a 42% like percentage. This data reflects the measured statistics for the Roblox experience as provided in the index.
Description (written by the developer; not a statement by this register)
Welcome to Fall Boys Tycoon!🎤 Fight and dance non-stop till they drop! And have fun! (More updates coming such as stages and dancing) Based off the Xbox/PC game New Update! Can now battle or play solo on FNF stages! (Only on new servers) FREE Private servers! Squid Game update coming soon! Note: This game is still being updated so expect updates ⭐Don't forget to favorite and like!👍 🎤 Claim a tycoon 💰 - Earn cash and weapons! 🔧 - Buy bigger and better droppers 🛡️ - Equip gears and powers to become strong! ⚔️ - Fight your enemies! 🎁 Join the Sinister Tycoons group to get 2,000 starting cash in the game! https://www.roblox.com/groups/8431384/Sinister-Tycoons#!/about
Last updated by the developer 21 Sept 2022, 01:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 13:30 | 42 | no change |
| 24 Aug 2026, 11:02 | 42 | no change |
| 14 Aug 2026, 11:01 | 42 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.