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Trainways | Open Beta

Trainways | Open Beta

A Roblox experience owned by Trainways.

Trainways | Open Beta is a Roblox experience created on 2021-01-04. It currently has 35 players and 3,852,796 lifetime visits. The game holds a 87% like percentage and 15,154 favorites. No specific genre is listed in the data.

Description (written by the developer; not a statement by this register)

Drive a wide variety of trains ranging from suburban trains to powerful locomotives that serve the fictional city of Port Stanwell in the fictional state of Eastern Australia, set in the year 2007. Group: https://www.roblox.com/groups/7190248 If you purchase a private server, you will gain basic admin which is only given for you and your private server. Most sounds in the game are not owned by Trainways and are credited to the owners. Version: 1.0.7 (Open Beta)

Last updated by the developer 27 Jul 2026, 12:02 UTC.

35
playing (measured 16 Aug 2026, 07:23 UTC)
3,852,796
lifetime visits
87%
liked (4,560 👍 / 686 👎)
15,263
favourites (4.0 per 1k visits)
4 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 07:2377first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PTC Pack
20 R$
EATA Double Deck Suburban
20 R$
EATA Single Deck Suburban
20 R$
Interurban 46 Class
20 R$
Archived Trains Pack | SALE!!!
15 R$
EATA Intercity
15 R$
EATA F Set (Soon to be offsale)
10 R$
DDIU
10 R$
Tuscan Red S Set
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

AC Induction! · other1,457 · 0.90% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8716 August 2026 — 87 % liked26 August 2026 — 87 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 07:3187no change
16 Aug 2026, 07:3087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.