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ShapeShifter

ShapeShifter

A Roblox experience owned by Reset Inc.

Social & hangoutENAmong Us clonesocial deductionhorror

Description (written by the developer; not a statement by this register)

Shapeshifter, is similar to the Spy from TF2 with his ability to Shapeshift. The crew and the Shapeshifter can fight by using the weapons scattered around the map, but the Shapeshifter can turn into any of the crew to trick them. When the game progresses with innocents dying and map features unlocking the shapeshifter gets harder to find and kill. Set up communication with your fellow survivors and watch the security cameras and lastly open the armory to get better equipment for a better chance of getting out alive. Tags: Shape ShapeShift Shift AmongUs Horror Mystery Fighting Murder Monster SkinWalker Transform Mutate Change Map Trading Leaderboard Matchmaking Cameras Tutorial Unique

Last updated by the developer 4 Apr 2026, 01:20 UTC.

0
playing (measured 11 Aug 2026, 14:06 UTC)
100,901
lifetime visits
80%
liked (463 👍 / 114 👎)
2,523
favourites (25.0 per 1k visits)
5 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$
Emote Expansion Pack
10 R$
Tips
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome42,583 · 100.0% win
CEO · other1,351 · 0.00% win
Early Development Badge · other714 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8015 August 2026 — 80 % liked4 September 2026 — 80 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 12:3680no change
15 Aug 2026, 11:0180first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.