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Don't Fall Party

Don't Fall Party

A Roblox experience owned by Black Dragon Game.

ObbyENparkoursurvivalmultiplayer

Don't Fall Party is an obby experience created on 2021-01-06. It has recorded 2,927,272 lifetime visits and 11,347 favorites. The game holds a 68% like percentage. Currently, zero players are active. The description notes that at least two players are required to start and that the title remains in development.

Description (written by the developer; not a statement by this register)

Keep moving, don't be killed, don't fall down! At least 2 player to start 👍Your like is VERY important! Please give this game thumbs up!👍 This game is still in development, join the group for updates!

Last updated by the developer 10 Apr 2023, 03:05 UTC.

0
playing (measured 10 Aug 2026, 15:31 UTC)
2,927,272
lifetime visits
68%
liked (3,271 👍 / 1,508 👎)
11,345
favourites (3.9 per 1k visits)
6 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Banana
399 R$
RainBowTrail
399 R$
Dinosaur
399 R$
Wings of Liberty
299 R$
Crown
299 R$
Pink Wings
299 R$
Gamer Wings
299 R$
Valkyrie
299 R$
Dominus
299 R$
PinkTrail
250 R$
BlueTrail
199 R$
RedTrail
199 R$
Red Fedora
199 R$
GreenTrail
199 R$
YellowTrail
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome830,191 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.