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N&L Narrow Gauge Railway

N&L Narrow Gauge Railway

A Roblox experience owned by Rail Studio.

SimulatorENtrainssimulationhistorical

N&L Narrow Gauge Railway is a simulator experience created on 2021-01-08. It has recorded 2,433,882 lifetime visits and 4,087 favorites. Currently, two users are playing. The experience holds a 67% like percentage. The description notes a focus on the year 1894 within a railway setting.

Description (written by the developer; not a statement by this register)

The Northshore & Lytonvale Railway was built on the Northshore River Railway's remains and existed from 1859 to 1943 operating through Southeast Aizdus, the second largest island of the Sashy Archipelago. This version focuses on the year 1894. The year of 0-4-0s and 0-6-0s making up the bulk of the roster, ancient Ex-NSR locomotives that date back to the 1830s barely able to keep up with the goods going through the line and the modern for the time like the double fairlie and 4-4-0. Towering Victorian factories, cities, and rural villages all connected by one railway that has a unique charm to it. It is the only way many small towns population continue to rise, and their stores receive income. This is a passion product of mine. Updates are sporadic. Undergoing remaster, last update was on March 2025 Official N&L narrow gauge railway if any knockoffs get made https://www.roblox.com/games/6212089871/N-L-Narrow-Gauge-Railway

Last updated by the developer 13 Jul 2026, 01:23 UTC.

2
playing (measured 11 Aug 2026, 02:18 UTC)
2,433,882
lifetime visits
67%
liked (804 👍 / 396 👎)
4,088
favourites (1.7 per 1k visits)
8 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
1,000 R$
Donation
500 R$
Double Fairlie
150 R$
Donation
100 R$
Donation
50 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hobo! · other9,534 · 0.00% win
Find Vinny/Lucky's Derailment · collection7,643 · 0.00% win
Forgotten 0-6-0 · other920 · 0.00% win
Fort Zelda Secret · secret542 · 0.00% win
Limber coal mines crushed mine train · other336 · 0.00% win
Find Big Bently · collection333 · 0.00% win
Mines Collapse · progression62 · 0.00% win
Joined Aizdus, 1894 · welcome0 · 0.00% win
Lytonvale Harbour (Unobtainable until update) · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6714 August 2026 — 67 % liked24 August 2026 — 67 % liked3 September 2026 — 67 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:4667no change
24 Aug 2026, 07:4567no change
14 Aug 2026, 07:3867first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.