N&L Narrow Gauge Railway
A Roblox experience owned by Rail Studio.
SimulatorENtrainssimulationhistorical
N&L Narrow Gauge Railway is a simulator experience created on 2021-01-08. It has recorded 2,433,882 lifetime visits and 4,087 favorites. Currently, two users are playing. The experience holds a 67% like percentage. The description notes a focus on the year 1894 within a railway setting.
Description (written by the developer; not a statement by this register)
The Northshore & Lytonvale Railway was built on the Northshore River Railway's remains and existed from 1859 to 1943 operating through Southeast Aizdus, the second largest island of the Sashy Archipelago. This version focuses on the year 1894. The year of 0-4-0s and 0-6-0s making up the bulk of the roster, ancient Ex-NSR locomotives that date back to the 1830s barely able to keep up with the goods going through the line and the modern for the time like the double fairlie and 4-4-0. Towering Victorian factories, cities, and rural villages all connected by one railway that has a unique charm to it. It is the only way many small towns population continue to rise, and their stores receive income. This is a passion product of mine. Updates are sporadic. Undergoing remaster, last update was on March 2025 Official N&L narrow gauge railway if any knockoffs get made https://www.roblox.com/games/6212089871/N-L-Narrow-Gauge-Railway
Last updated by the developer 13 Jul 2026, 01:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 07:46 | 67 | no change |
| 24 Aug 2026, 07:45 | 67 | no change |
| 14 Aug 2026, 07:38 | 67 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.