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Yeah's Difficulty Chart Obby: Legacy

Yeah's Difficulty Chart Obby: Legacy

A Roblox experience owned by Yeah's Studios..

ObbyENdifficulty chartlegacy versionbug reporting

Yeah's Difficulty Chart Obby: Legacy is an obby experience created on 2021-01-10. The title has recorded 3,283,065 lifetime visits and 11,266 favorites. Currently, zero users are playing. The content holds a 35% like percentage. The description notes that the game is finished and includes instructions for reporting bugs.

Description (written by the developer; not a statement by this register)

50% SALE ON ALL SKIP STAGES! Welcome to Yeah's Difficulty Chart Obby, this game is now finished! Will you complete it? If you find any bugs, please post on the group wall what stage it is on and what the bug is. Thank you. You can now mute the music in settings!!

Last updated by the developer 9 Jul 2023, 21:12 UTC.

0
playing (measured 10 Aug 2026, 22:54 UTC)
3,283,065
lifetime visits
35%
liked (2,664 👍 / 5,047 👎)
11,263
favourites (3.4 per 1k visits)
10 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:540first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Won! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3514 August 2026 — 35 % liked24 August 2026 — 35 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 34–36 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:0635no change
14 Aug 2026, 05:0535first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.