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[Pekora & korone] 1000+ Audiomaker Classic Outfits

[Pekora & korone] 1000+ Audiomaker Classic Outfits

A Roblox experience owned by THE WOLF Clothing.

Fighting & PvPENVTuberFashionUGC

Description (written by the developer; not a statement by this register)

Welcome! Find your ideal avatar and experiment with various outfits! 💚❤️ ୨୧ Any purchases made in-game will stay in your inventory! ♡ DISCLAIMER: Not all clothes and UGC items are owned! ୨୧ Remember to like, share, and join the group! Tags: Grunge, Emo, Emo Outfits, Aesthetic, Softie, Y2K, Y2K Outfits, Roblox Outfits, Outfit Loader, Outfit Shop, Outfit Store, Try On, Steal Outfits, Matching Outfits, Matching Fits, Hair Combos, Hair Combo Shop, Catalog Outfits, Roblox Clothing, Roblox Fashion, Avatars, Avatar Shop, Roblox Mall, Roblox Fits, DH, Da Hood Outfits, Blade Ball, Blade Ball Outfits, MM2, MM2 Outfits, Evade, Evade Outfits, pekora, pek, p, e, k, o, r, a, peko, blue, pekora, PEKORA, Пекора, og outfits, outfit ideas, forsaken outfits, green bean, the takeover old outfits, classic outfits, classic, og, outfit ideas, forsaken outfits, og Classic, Classic Roblox, OG, Old Outfits, Outfit ideas, classic Outfits, korone outfits, buxinho outfits, caelus outfits, braxx001 outfits

Last updated by the developer 16 Jul 2026, 21:45 UTC.

0
playing (measured 10 Aug 2026, 19:46 UTC)
31,928
lifetime visits
95%
liked (58 👍 / 3 👎)
356
favourites (11.2 per 1k visits)
14 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

ʚ~Welcome~ɞ · welcome13,172 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9516 August 2026 — 95 % liked26 August 2026 — 95 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 03:4795no change
16 Aug 2026, 03:4795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.