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Mega Ragdoll

Mega Ragdoll

A Roblox experience owned by Mega Fun game.

Sandbox & buildingENphysicssocialcustomization

Mega Ragdoll is a sandbox-building experience created on 2021-01-15. The game has accumulated 38,823,380 lifetime visits and 59,810 favorites. Currently, zero users are playing. The title holds a 69% like percentage. Players can toggle ragdoll, dance, and stick modes, and adjust gravity settings.

Description (written by the developer; not a statement by this register)

🌟10K LIKES FOR BEE PET REWARD! Press R to toggle ragdoll (B on Xbox) Press C to toggle dance (Y on Xbox) Press E to toggle stick (X on Xbox) Change gravity and Adjust your body(after you upgrade it) in settings!

Last updated by the developer 31 Jan 2024, 07:22 UTC.

0
playing (measured 10 Aug 2026, 16:04 UTC)
38,823,380
lifetime visits
69%
liked (15,116 👍 / 6,809 👎)
59,800
favourites (1.5 per 1k visits)
15 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome · welcome7,420,115 · 32.0% win
More Friends · social1,455,569 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6923 August 2026 — 69 % liked2 September 2026 — 69 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:5369no change
23 Aug 2026, 14:4969first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.