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Era of Althea

Era of Althea

A Roblox experience owned by Visual_Studios.

AdventureENfantasydungeon-crawlerguilds

Era of Althea is an adventure experience created on 2021-01-15. It has recorded 7,084,109 lifetime visits and 81,249 favorites. The game holds an 85% like percentage. Currently, zero players are active. The description highlights exploration, combat, and guild formation mechanics within a fantasy setting.

Description (written by the developer; not a statement by this register)

[+] PC only. [+] Era of Althea welcomes players who favor adventure and exploration. This game dives into a world where every person has the potential to become a great fighter. From achieving magic feats to battling dungeon dwelling foes, this world offers many trials of perseverance. Though the adventures may prove to be somewhat difficult, overcoming them will prove to be extremely fulfilling. Dwellers of this Realm may progress by exploring the land and it's secrets. Obtain items to better yourself in battle. Band together to form Guilds. There are many possibilities as to how you may endure these trials found within the realm of Althea.. Developed By: AwokenTy (Scripting, Building, Animations,GUI) EternalProwessKun (Animations, Building) Contributions from: Overlance (Weapon Modeling), HoodCurator (Buildings), RitoSeikatsu (Faces,Logo), AbstractAlex(Soundtrack) Special thanks to AlteredHash, Vryomancer, TheOfficialSenpai, Ramensantu, TThonk, o0Rogue0o, and Kizutos

Last updated by the developer 8 Mar 2026, 04:50 UTC.

0
playing (measured 11 Aug 2026, 10:23 UTC)
7,084,109
lifetime visits
85%
liked (39,047 👍 / 6,674 👎)
81,244
favourites (11.5 per 1k visits)
15 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Servers
700 R$
Blacksmith
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8513 August 2026 — 85 % liked23 August 2026 — 85 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:4885no change
13 Aug 2026, 22:4785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.