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+1 Every Second!

+1 Every Second!

A Roblox experience owned by CLICKB8RS R US.

SimulatorENincrementalrebirthstat-upgrade

+1 Every Second! is a simulator experience created on 2021-01-17. The game has accumulated 809,199 lifetime visits and 4,372 favorites. Currently, zero users are playing. The title holds a 72% like percentage. It features mechanics involving stat upgrades, dimensions, and rebirths.

Description (written by the developer; not a statement by this register)

⭐ Welcome to +1 Every Second! 💪 Slowly upgrade your stats and make your way to the top of the leaderboards by conquering 3 different dimensions! 💰 Start off by making tons of MONEY... 🦘 then JUMPING higher than buildings... 👞 and finally RUNNING at top speeds! 🔄 Once you've conquered all 3 dimensions, REBIRTH to become even stronger! 💾 Progress saves. All gamepasses save, even after rebirthing. Tags: Simulator, +1 Every Second, +1 Per Second, Every Second You Get +1, Every Second, Cash, Jump, Speed.

Last updated by the developer 20 May 2026, 08:55 UTC.

0
playing (measured 10 Aug 2026, 22:02 UTC)
809,199
lifetime visits
72%
liked (4,241 👍 / 1,655 👎)
4,371
favourites (5.4 per 1k visits)
17 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Speed!
449 R$
Infinite Cash!
449 R$
Infinite Jump!
449 R$
Rainbow Carpet!
349 R$
2x Wins!
299 R$
3x Speed!
149 R$
3x Jump!
149 R$
3x Cash!
149 R$
Gravity Coil!
129 R$
Speed Coil!
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7214 August 2026 — 72 % liked3 September 2026 — 72 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:1772no change
14 Aug 2026, 17:1572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.