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If Fall Or Die Get Kicked Off The Server! 💥 Obby

If Fall Or Die Get Kicked Off The Server! 💥 Obby

A Roblox experience owned by DevFriends.

ObbyENobstacle courserage gamesocial deduction

If Fall Or Die Get Kicked Off The Server! 💥 Obby is an obby experience created on 2021-01-18. It has accumulated 26,957,714 lifetime visits and 40,441 favorites. Currently, zero users are playing. The title holds a 47% like percentage.

Description (written by the developer; not a statement by this register)

Good Luck. ⚠️ !RAGE WARNING! ⚠️ 👍👍New update at 15K Likes👍👍

Last updated by the developer 9 May 2026, 13:37 UTC.

0
playing (measured 10 Aug 2026, 19:37 UTC)
26,957,714
lifetime visits
47%
liked (15,345 👍 / 17,254 👎)
40,431
favourites (1.5 per 1k visits)
18 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Commands!
160 R$
Flying Carpet!
134 R$
Fusion Coil!
120 R$
Teleporter!
115 R$
Mega Donate!
106 R$
Jet Pack!
98 R$
Flying Balloon!
94 R$
Donate
92 R$
Gravity Coil
88 R$
Speed Coil!
84 R$
Grapple Hook!
78 R$
x2 Jump!
68 R$
Rainbow Trail!
15 R$
Donate
12 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,354,542 · 0.00% win
Kicked on The First Time! · other4,244,138 · 0.00% win
Completed! · progression7,025 · 0.00% win
Meet the Creator! · welcome1,704 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.