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Take Care Simulator [BETA]

Take Care Simulator [BETA]

A Roblox experience owned by Ceaseless Studios.

SimulatorENpet caresimulatorrebirths

Description (written by the developer; not a statement by this register)

😺Welcome to Take Care Simulator, In this simulator you have to feed your pet treats and make it happy in return you get treat points which you sell for coins! You can use these coins to buy new pets and treats which give you bonuses, and backpacks which let you hold more treats! BETA RELEASE: 🦴-Treats 🎒-Backpacks 😺 -Pets 🌟-Rebirths 🌴-New Island Zones to unlock! CREDITS: Builders: -Kiwicute17 Artwork: -PeixinhoFofinho Scripting: -d3sssss Pets Modellers: -xuefei123 -LuaBearyGood

Last updated by the developer 13 Aug 2021, 11:34 UTC.

0
playing (measured 13 Aug 2026, 01:36 UTC)
3,388
lifetime visits
55%
liked (12 👍 / 10 👎)
10
favourites (3.0 per 1k visits)
18 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 01:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
500 R$
X2 TREATS
300 R$
X2 COINS
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Player Badge · other2,899 · 0.00% win
First 1M · progression4 · 0.00% win
First 100K · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.