Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Vibe Beat Hangout[Alpha]

Vibe Beat Hangout[Alpha]

A Roblox experience owned by Tekkadan Studio.

Social & hangoutENsocial hangoutdance emotesgroup promotion

Description (written by the developer; not a statement by this register)

Join our group and get vibe gun! Also try awesome clothes: https://www.roblox.com/groups/6346016/Anomaly-of-Perfection#!/about https://www.roblox.com/groups/5392063/MOON-DESING#!/about 💬 Commands 💬 @Headless @korblox @happy face @yum @sshf 💃 Dances with sync features by click Compatible: - Console🎮 - Pc💻 - Mobile📱 - VR 🔔 Hit the favourite and like button! 💰 Remember to donate to support!

Last updated by the developer 18 Aug 2023, 00:19 UTC.

0
playing (measured 11 Aug 2026, 10:22 UTC)
7,104
lifetime visits
82%
liked (94 👍 / 20 👎)
129
favourites (18.2 per 1k visits)
19 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Limited katana with effect game pass!
250 R$
VIP
100 R$
2xLevels
80 R$
Commands /hat /faces ID
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Vibe Beat · welcome1,141 · 0.00% win
Meet the owner · social517 · 0.00% win
You Reached 1000 Minutes! · progression398 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.